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SimTK::DefaultSystemSubsystem Class Reference

This is a concrete Subsystem that is part of every System. It provides a variety of services for the System, such as maintaining lists of event handlers and reporters, and acting as a source of globally unique event IDs. More...

#include <System.h>

+ Inheritance diagram for SimTK::DefaultSystemSubsystem:

Public Member Functions

 DefaultSystemSubsystem (System &sys)
void addEventHandler (ScheduledEventHandler *handler)
void addEventHandler (TriggeredEventHandler *handler)
void addEventReporter (ScheduledEventReporter *handler) const
void addEventReporter (TriggeredEventReporter *handler) const
EventId createEventId (SubsystemIndex subsys, const State &state) const
void findSubsystemEventIds (SubsystemIndex subsys, const State &state, const Array_< EventId > &allEvents, Array_< EventId > &eventsForSubsystem) const
- Public Member Functions inherited from SimTK::Subsystem
 Subsystem ()
 Subsystem (const Subsystem &)
Subsystemoperator= (const Subsystem &)
 ~Subsystem ()
const StringgetName () const
const StringgetVersion () const
QIndex allocateQ (State &, const Vector &qInit) const
UIndex allocateU (State &, const Vector &uInit) const
ZIndex allocateZ (State &, const Vector &zInit) const
DiscreteVariableIndex allocateDiscreteVariable (State &, Stage invalidates, AbstractValue *v) const
DiscreteVariableIndex allocateAutoUpdateDiscreteVariable (State &, Stage invalidates, AbstractValue *v, Stage updateDependsOn) const
CacheEntryIndex allocateCacheEntry (const State &, Stage dependsOn, Stage computedBy, AbstractValue *v) const
CacheEntryIndex allocateCacheEntry (const State &state, Stage g, AbstractValue *v) const
CacheEntryIndex allocateLazyCacheEntry (const State &state, Stage earliest, AbstractValue *v) const
QErrIndex allocateQErr (const State &, int nqerr) const
UErrIndex allocateUErr (const State &, int nuerr) const
UDotErrIndex allocateUDotErr (const State &, int nudoterr) const
EventTriggerByStageIndex allocateEventTriggersByStage (const State &, Stage, int ntriggers) const
const VectorgetQ (const State &) const
const VectorgetU (const State &) const
const VectorgetZ (const State &) const
const VectorgetQDot (const State &) const
const VectorgetUDot (const State &) const
const VectorgetZDot (const State &) const
const VectorgetQDotDot (const State &) const
const VectorgetQErr (const State &) const
const VectorgetUErr (const State &) const
const VectorgetUDotErr (const State &) const
const VectorgetMultipliers (const State &) const
const VectorgetEventTriggersByStage (const State &, Stage) const
VectorupdQ (State &) const
VectorupdU (State &) const
VectorupdZ (State &) const
void setQ (State &s, const Vector &q) const
void setU (State &s, const Vector &u) const
void setZ (State &s, const Vector &z) const
VectorupdQDot (const State &) const
VectorupdUDot (const State &) const
VectorupdZDot (const State &) const
VectorupdQDotDot (const State &) const
VectorupdQErr (const State &) const
VectorupdUErr (const State &) const
VectorupdUDotErr (const State &) const
VectorupdMultipliers (const State &) const
VectorupdEventTriggersByStage (const State &, Stage) const
Stage getStage (const State &) const
const AbstractValuegetDiscreteVariable (const State &s, DiscreteVariableIndex dx) const
Real getDiscreteVarLastUpdateTime (const State &s, DiscreteVariableIndex dx) const
CacheEntryIndex getDiscreteVarUpdateIndex (const State &s, DiscreteVariableIndex dx) const
const AbstractValuegetDiscreteVarUpdateValue (const State &s, DiscreteVariableIndex dx) const
AbstractValueupdDiscreteVarUpdateValue (const State &s, DiscreteVariableIndex dx) const
bool isDiscreteVarUpdateValueRealized (const State &s, DiscreteVariableIndex dx) const
void markDiscreteVarUpdateValueRealized (const State &s, DiscreteVariableIndex dx) const
AbstractValueupdDiscreteVariable (State &, DiscreteVariableIndex) const
const AbstractValuegetCacheEntry (const State &, CacheEntryIndex) const
AbstractValueupdCacheEntry (const State &, CacheEntryIndex) const
bool isCacheValueRealized (const State &, CacheEntryIndex) const
void markCacheValueRealized (const State &, CacheEntryIndex) const
void markCacheValueNotRealized (const State &, CacheEntryIndex) const
SystemQIndex getQStart (const State &) const
int getNQ (const State &) const
SystemUIndex getUStart (const State &) const
int getNU (const State &) const
SystemZIndex getZStart (const State &) const
int getNZ (const State &) const
SystemQErrIndex getQErrStart (const State &) const
int getNQErr (const State &) const
SystemUErrIndex getUErrStart (const State &) const
int getNUErr (const State &) const
SystemUDotErrIndex getUDotErrStart (const State &) const
int getNUDotErr (const State &) const
SystemMultiplierIndex getMultipliersStart (const State &) const
int getNMultipliers (const State &) const
SystemEventTriggerByStageIndex getEventTriggerStartByStage (const State &, Stage) const
int getNEventTriggersByStage (const State &, Stage) const
bool isInSystem () const
bool isInSameSystem (const Subsystem &otherSubsystem) const
const SystemgetSystem () const
SystemupdSystem ()
SubsystemIndex getMySubsystemIndex () const
bool isOwnerHandle () const
bool isEmptyHandle () const
bool isSameSubsystem (const Subsystem &otherSubsystem) const
bool subsystemTopologyHasBeenRealized () const
void invalidateSubsystemTopologyCache () const
MeasureIndex adoptMeasure (AbstractMeasure &)
AbstractMeasure getMeasure (MeasureIndex) const
template<class T >
Measure_< T > getMeasure_ (MeasureIndex mx) const
const Subsystem::GutsgetSubsystemGuts () const
Subsystem::GutsupdSubsystemGuts ()
void adoptSubsystemGuts (Subsystem::Guts *g)
void setSystem (System &, SubsystemIndex)
 Subsystem (Subsystem::Guts *g)
bool hasGuts () const

Detailed Description

This is a concrete Subsystem that is part of every System. It provides a variety of services for the System, such as maintaining lists of event handlers and reporters, and acting as a source of globally unique event IDs.

To obtain the default subsystem for a System, call getDefaultSubsystem() or updDefaultSubsystem() on it. Also, a System can be implicitly converted to a Subsystem, in which case it actually returns a reference to this Subsystem.

Constructor & Destructor Documentation

SimTK::DefaultSystemSubsystem::DefaultSystemSubsystem ( System sys)
explicit

Member Function Documentation

void SimTK::DefaultSystemSubsystem::addEventHandler ( ScheduledEventHandler handler)
void SimTK::DefaultSystemSubsystem::addEventHandler ( TriggeredEventHandler handler)
void SimTK::DefaultSystemSubsystem::addEventReporter ( ScheduledEventReporter handler) const
void SimTK::DefaultSystemSubsystem::addEventReporter ( TriggeredEventReporter handler) const
EventId SimTK::DefaultSystemSubsystem::createEventId ( SubsystemIndex  subsys,
const State state 
) const
void SimTK::DefaultSystemSubsystem::findSubsystemEventIds ( SubsystemIndex  subsys,
const State state,
const Array_< EventId > &  allEvents,
Array_< EventId > &  eventsForSubsystem 
) const

The documentation for this class was generated from the following file: