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SimTKsimbody.h
Go to the documentation of this file.
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#ifndef SimTK_SIMBODY_SimTKSIMBODY_H_
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#define SimTK_SIMBODY_SimTKSIMBODY_H_
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/* -------------------------------------------------------------------------- *
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* Simbody(tm) *
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* -------------------------------------------------------------------------- *
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* This is part of the SimTK biosimulation toolkit originating from *
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* Simbios, the NIH National Center for Physics-Based Simulation of *
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* Biological Structures at Stanford, funded under the NIH Roadmap for *
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* Medical Research, grant U54 GM072970. See https://simtk.org/home/simbody. *
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* *
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* Please cite: *
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* Michael A. Sherman, Ajay Seth, Scott L. Delp, Simbody: multibody *
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* dynamics for biomedical research, Procedia IUTAM 2:241-261 (2011) *
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* http://dx.doi.org/10.1016/j.piutam.2011.04.023. *
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* *
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* Portions copyright (c) 2005-12 Stanford University and the Authors. *
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* Authors: Michael Sherman, Peter Eastman *
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* Contributors: Jack Middleton, Christopher Bruns, Paul Mitiguy, Matthew *
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* Millard, Charles Schwieters, Abhinandan Jain, Isaac Newton *
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* *
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* Licensed under the Apache License, Version 2.0 (the "License"); you may *
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* not use this file except in compliance with the License. You may obtain a *
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* copy of the License at http://www.apache.org/licenses/LICENSE-2.0. *
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* *
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* Unless required by applicable law or agreed to in writing, software *
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* distributed under the License is distributed on an "AS IS" BASIS, *
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
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* See the License for the specific language governing permissions and *
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* limitations under the License. *
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* -------------------------------------------------------------------------- */
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// This should be kept self-contained for backwards compatibility since
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// in releases prior to Simbody 2.2 users were told to include "SimTKsimbody.h"
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// rather than the now-preferred "Simbody.h".
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#include "
SimTKcommon.h
"
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#include "
SimTKmath.h
"
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#include "
simbody/internal/common.h
"
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#include "
simbody/internal/MultibodySystem.h
"
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#include "
simbody/internal/Body.h
"
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#include "
simbody/internal/Motion.h
"
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#include "
simbody/internal/MobilizedBody.h
"
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#include "
simbody/internal/MobilizedBody_BuiltIns.h
"
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#include "
simbody/internal/Constraint.h
"
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#include "
simbody/internal/ElasticFoundationForce.h
"
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#include "
simbody/internal/Force.h
"
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#include "
simbody/internal/Force_BuiltIns.h
"
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#include "
simbody/internal/ForceSubsystem.h
"
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#include "
simbody/internal/ForceSubsystemGuts.h
"
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#include "
simbody/internal/SimbodyMatterSubsystem.h
"
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#include "
simbody/internal/SimbodyMatterSubtree.h
"
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#include "
simbody/internal/GeneralContactSubsystem.h
"
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#include "
simbody/internal/GeneralForceSubsystem.h
"
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#include "
simbody/internal/HuntCrossleyContact.h
"
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#include "
simbody/internal/HuntCrossleyForce.h
"
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#include "
simbody/internal/DecorationSubsystem.h
"
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#include "
simbody/internal/TextDataEventReporter.h
"
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#include "
simbody/internal/ObservedPointFitter.h
"
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#include "
simbody/internal/Assembler.h
"
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#include "
simbody/internal/LocalEnergyMinimizer.h
"
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#include "
simbody/internal/ContactTrackerSubsystem.h
"
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#include "
simbody/internal/CompliantContactSubsystem.h
"
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#include "
simbody/internal/CableTrackerSubsystem.h
"
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#include "
simbody/internal/CablePath.h
"
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#include "
simbody/internal/CableSpring.h
"
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#include "
simbody/internal/Visualizer.h
"
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#include "
simbody/internal/Visualizer_InputListener.h
"
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#include "
simbody/internal/Visualizer_Reporter.h
"
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#endif // SimTK_SIMBODY_SimTKSIMBODY_H_
Simbody
include
SimTKsimbody.h
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