Go to the documentation of this file. 1 #ifndef SimTK_SIMMATH_ORIENTED_BOUNDING_BOX_H_
2 #define SimTK_SIMMATH_ORIENTED_BOUNDING_BOX_H_
63 const Vec3& getSize()
const;
67 bool containsPoint(
const Vec3& point)
const;
82 bool intersectsRay(
const Vec3& origin,
const UnitVec3& direction,
83 Real& distance)
const;
88 Vec3 findNearestPoint(
const Vec3& position)
const;
94 void getCorners(
Vec3 corners[8])
const;
106 #endif // SimTK_SIMMATH_ORIENTED_BOUNDING_BOX_H_