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DecorationSubsystem.h
Go to the documentation of this file.
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#ifndef SimTK_SIMBODY_DECORATION_SUBSYSTEM_H_
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#define SimTK_SIMBODY_DECORATION_SUBSYSTEM_H_
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/* -------------------------------------------------------------------------- *
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* Simbody(tm) *
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* -------------------------------------------------------------------------- *
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* This is part of the SimTK biosimulation toolkit originating from *
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* Simbios, the NIH National Center for Physics-Based Simulation of *
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* Biological Structures at Stanford, funded under the NIH Roadmap for *
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* Medical Research, grant U54 GM072970. See https://simtk.org/home/simbody. *
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* *
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* Portions copyright (c) 2007-12 Stanford University and the Authors. *
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* Authors: Michael Sherman *
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* Contributors: *
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* *
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* Licensed under the Apache License, Version 2.0 (the "License"); you may *
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* not use this file except in compliance with the License. You may obtain a *
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* copy of the License at http://www.apache.org/licenses/LICENSE-2.0. *
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* *
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* Unless required by applicable law or agreed to in writing, software *
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* distributed under the License is distributed on an "AS IS" BASIS, *
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
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* See the License for the specific language governing permissions and *
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* limitations under the License. *
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* -------------------------------------------------------------------------- */
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#include "
SimTKcommon.h
"
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#include "
simbody/internal/common.h
"
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#include <cassert>
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namespace
SimTK {
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class
DecorationGenerator;
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class
DecorativeGeometry;
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class
DecorativeLine;
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class
MultibodySystem;
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class
SimTK_SIMBODY_EXPORT
DecorationSubsystem
:
public
Subsystem
{
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public
:
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DecorationSubsystem
();
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explicit
DecorationSubsystem
(
MultibodySystem
&);
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void
addBodyFixedDecoration(
MobilizedBodyIndex
bodyNum,
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const
Transform
& X_GD,
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const
DecorativeGeometry
&);
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void
addRubberBandLine(
MobilizedBodyIndex
b1,
const
Vec3
& station1,
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MobilizedBodyIndex
b2,
const
Vec3
& station2,
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const
DecorativeLine
&);
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void
addDecorationGenerator(
Stage
stage,
DecorationGenerator
* generator);
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SimTK_PIMPL_DOWNCAST
(
DecorationSubsystem
,
Subsystem
);
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class
DecorationSubsystemGuts& updGuts();
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const
DecorationSubsystemGuts& getGuts()
const
;
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};
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}
// namespace SimTK
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#endif // SimTK_SIMBODY_DECORATION_SUBSYSTEM_H_
Simbody
include
simbody
internal
DecorationSubsystem.h
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1.8.1.2