Creates a pipelined GL instance using the given downstream downstream
and optional arguments additionalArgs for the constructor.
Sample code which installs a Debug and Trace pipeline
automatic w/ user defined interface, here: GL2ES2:
gl = drawable.setGL( GLPipelineFactory.create("javax.media.opengl.Debug", GL2ES2.class, gl, null) );
gl = drawable.setGL( GLPipelineFactory.create("javax.media.opengl.Trace", GL2ES2.class, gl, new Object[] { System.err } ) );
or automatic w/ automatic defined class:
gl = drawable.setGL( GLPipelineFactory.create("javax.media.opengl.Debug", null, gl, null) );
gl = drawable.setGL( GLPipelineFactory.create("javax.media.opengl.Trace", null, gl, new Object[] { System.err } ) );
The upstream GL instance is determined as follows:
- Use
pipelineClazzBaseName as the class name's full basename, incl. package name
- For the
downstream class and it's superclasses, do:
- For all
downstream class and superclass interfaces, do:
- If
reqInterface is not null and the interface is unequal, continue loop.
- If
downstream is not instance of interface, continue loop.
- If upstream class is available use it, end loop.
- Parameters:
pipelineClazzBaseName - the basename of the pipline class namereqInterface - optional requested interface to be used, may be null, in which case the first matching one is useddownstream - is always the 1st argument for the upstream constructoradditionalArgs - additional arguments for the upstream constructor