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public interface GLES3
This interface contains all OpenGL ES 3.0 methods, as well as most of it's extensions defined at the time of this specification.
| Field Summary |
|---|
| Method Summary | |
|---|---|
void |
glDrawElementsInstanced(int mode,
int count,
int type,
Buffer indices,
int instancecount)
Entry point to C language function: void glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instancecount); Part of GL_ES_VERSION_3_0, GL_VERSION_3_1; GL_ARB_draw_instanced |
void |
glDrawRangeElements(int mode,
int start,
int end,
int count,
int type,
Buffer indices)
Entry point to C language function: void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); Part of GL_VERSION_1_2, GL_ES_VERSION_3_0 |
void |
glVertexAttribIPointer(int index,
int size,
int type,
int stride,
Buffer pointer)
Entry point to C language function: void glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 |
void |
glVertexAttribPointer(int indx,
int size,
int type,
boolean normalized,
int stride,
Buffer ptr)
Entry point to C language function: void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr); Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 |
| Method Detail |
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void glVertexAttribPointer(int indx,
int size,
int type,
boolean normalized,
int stride,
Buffer ptr)
void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr); GL_ES_VERSION_2_0, GL_VERSION_2_0
glVertexAttribPointer in interface GLES2ptr - a direct only Buffer
void glDrawElementsInstanced(int mode,
int count,
int type,
Buffer indices,
int instancecount)
void glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instancecount); GL_ES_VERSION_3_0, GL_VERSION_3_1; GL_ARB_draw_instanced
indices - a direct or array-backed Buffer
void glDrawRangeElements(int mode,
int start,
int end,
int count,
int type,
Buffer indices)
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); GL_VERSION_1_2, GL_ES_VERSION_3_0
indices - a direct or array-backed Buffer
void glVertexAttribIPointer(int index,
int size,
int type,
int stride,
Buffer pointer)
void glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); GL_ES_VERSION_3_0, GL_VERSION_3_0
pointer - a direct only Buffer
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