Source: bullet
Section: libs
Priority: extra
Maintainer: OpenRAVE Testing (Testing and Releasing of OpenRAVE Packages) <openrave.testing@gmail.com>
Build-Depends: cdbs, debhelper (>= 7.0.50~), cmake, libice-dev, libsm-dev, libx11-dev, libxtst-dev, 
 libxau-dev, libxcomposite-dev, libxcursor-dev, libxdamage-dev, libxdmcp-dev, libxext-dev, 
 libxfixes-dev, libxft-dev, libxi-dev, libxinerama-dev, libxpm-dev, libxrandr-dev, libxrender-dev,
 libxss-dev, libxt-dev, libxv-dev, libxxf86vm-dev, libgl1-mesa-dev | libgl-dev, 
 libglu1-mesa-dev | libglu-dev, freeglut3-dev
Standards-Version: 3.9.3
Homepage: http://www.bulletphysics.org

Package: libbullet2.80-dev
Section: libdevel
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}, libbullet2.80 (= ${binary:Version}), 
 libgl1-mesa-dev | libgl-dev, libglu1-mesa-dev | libglu-dev, freeglut3-dev
Description: 3D collision detection and rigid body dynamics library (dev files)
 Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games 
 and animation.
 .
 This package contains the development files required to build against libbullet2.80

Package: libbullet2.80
Section: libs
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}, libglu1 | libglu1-mesa, libgl1-mesa-glx | libgl1, freeglut3
Description: 3D collision detection and rigid body dynamics library
 Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games 
 and animation.

Package: libbullet-dev
Section: libdevel
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}, libbullet2.80-dev (= ${binary:Version})
Description: 3D collision detection and rigid body dynamics library (dev files)
 Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games 
 and animation.
 .
 This package links to bullet v2.80 development files
